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Return to Dark Tower - Dark Horde Miniatures pack (Kickstarter)

Regular price $8999
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Description

Return To Dark Tower - Dark Horde Miniatures packNEW COVENANT EXPANSIONThis new Covenant expansion offers a whole new challenge to solve and four new heroes to use in this expansion or in the base game! Can you make offerings to the Gods of Light before wastelands consume the four Kingdoms? Can you leverage these monuments to save the day? Can you survive against the inexorable assault of doomskulls? The challenge awaits.Four new heroes arrive from the hinterlands to join the fray. The Reverent Astromancer prepares spells with a variety of effects. The Devious Swindler embraces the power of luck.The Untamed Warden locks in on a single target and wipes them out. The Undaunted Aegis absorbs the burden of corruption to gain strength.These new heroes can be played in all modes and mixed in with the existing heroes for dozens of new combinations and combos to explore.Demonstrate your devotion and raise the monuments to win the day, or ignore them at your peril!Monuments are a big addition to the game in every sense of the word.At the start of the game, one building of each type is removed from play (each from a different kingdom). In their places are foundations to build monuments. Each monument requires a different type of risk or sacrifice to place an offering on its foundation. A show of faith if you will. When a foundation has three offerings, you can take the new Build heroic action to place the monument on the board. These structures are represented by impressive figures, rivaling the legendary titan. Importantly, they can be used as buildings now with powerful new Reinforce effects, while also generating effects in the app to help you turn the tide.Covenant sees the introduction of a devilish new kind of skull, as dark as the Tower itself. Kept in a separate supply, the app will direct you when to drop them in the Tower. They work just like regular skulls with one big exception: Once they are placed on a building, they can never be cleansed, moved, or otherwise removed. They will haunt you for the rest of the game ... or at least until that building is destroyed.The Tower's corrupting reach emanates from the Tower, laying waste to the lands. Using a dynamic algorithm, the app will direct you to place wasteland tokens on spaces across the board. These tokens negate terrain effects (good bye champion virtue!) and prevent you from leaving that space for the rest of the turn. As the board fills up with tokens, navigating can become a challenge (hello, Kamaria's Carpet!). If you build a monument, wastelands will no longer spawn in that kingdom, so make those offerings.Twenty new treasures arrive in the market. These include a new kind of treasure, wands, that gain and use charge tokens to power their effects.Twelve new corruptions vex the heroes. The new effects are more hindering than the base game corruptions, providing another way to adjust your overall game difficulty. Add as many as you like to the pool, or use them all for a particularly challenging test. StoryThe coolest game to ever hit the planet first appeared some 38 years ago, featuring an electronic tower that lit up, played music, and somehow ran an epic fantasy adventure game with its state-of-the-art technological wizardry. That game was Dark Tower. We want to bring you that same sense of awe and wonder, pushing the boundaries of what a board game can actually do. After 3 years of painstaking work by a team of two dozen designers, engineers, and artists, we are thrilled to present to you a game with echoes of that long-gone wonder but ultimately unlike any game you've ever experienced.Return to Dark Tower is a game for 1 to 4 heroes who undertake epic quests, fight fearsome foes, and test their mettle against the looming darkness of the titular tower. Now featuring both cooperative and competitive play. Designed by Rob Daviau and Isaac Childres -- designers of the two highest rated games of all time on Board Game Geek -- along with Noah Cohen, Brian Neff, and Justin D. Jacobson, the streamlined rules offer players difficult choices about when to advance their objective, gather resources, deal with threats, or level up.Each player controls a unique hero with their own starting inventory and special abilities. Along the way you gain helpful items, powerful virtues, and trusty companions to help you achieve your goal: Find a way into the Tower and defeat a powerful adversary.Figuring out the best way to utilize all of these assets is the key to victory. The game actively works to stop you, responding to your decisions and taking advantage of your missteps. Foes, each with their own strengths and weaknesses, will stalk your hero and assault your buildings.Our innovative combat system leverages the power of the processor. Within the app, select virtual "cards" from each foe's unique deck, revealing the potential consequences of the fight. Then, use your hero's advantages to modify those results. Will you mitigate losses across the board, or focus on one to gain valuable resources for your effort.Looming over the board, the Tower itself is the greatest menace you'll face. Each turn, you drop a skull in, representing the threat of corruption. You decide where emerging skulls are placed, making those buildings less useful. At times the Tower itself springs to life, releasing trapped skulls in a single wave or revealing glyphs that sap your will.The path to victory is fraught with peril. Battles and events can give your hero corruption. If you don't cleanse skulls from the buildings to keep them in check, the supply quickly dwindles.  Tarry too long and face the risk of having all of the seals of the Tower break. Corruption, skulls, and time: Any one of these pitfalls can spell defeat.Return to Dark Tower constantly presents new challenges. The adversary within the tower, the plan to access the tower, and the suite of foes you will face can mix and match in thousands of combinations. Play the same array over again or try something completely new.For complete information on how to play, you can download the draft rulebook: Or check out this live playthrough we'll be doing on the Dice Tower:We've also arranged for a how-to-play video by Rodney Smith of Watch It Played! at the time of release. Created by a world-class team of designers and engineers led by Tim Burrell-Saward, an expert in technology-augmented games, the Tower itself is a game component without equal. From its very foundation, it's been devised to play an integral role in the game. Using a collection of magical-yet-reliable technologies, it generates game moments that simply wouldn't be possible without it. The Tower literally and figuratively dominates the table, drawing upon all of these powers to foil you. You will grow to curse its name.