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Return to Dark Tower: Covenant Kickstarter

Regular price $9999
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Description

From its very foundation, it's been devised to play an integral role in the game. Using a collection of magical-yet-reliable technologies, it generates game moments that simply wouldn't be possible without it. The Tower literally and figuratively dominates the table, drawing upon all of these powers to foil you. You will grow to curse its name.

This new Covenant expansion offers a whole new challenge to solve and four new heroes to use in this expansion or in the base game! Can you make offerings to the Gods of Light before wastelands consume the four Kingdoms? Can you leverage these monuments to save the day? Can you survive against the inexorable assault of doomskulls? The challenge awaits.

The Relentless Warden locks in on a single target and wipes them out. The Undaunted Aegis absorbs the burden of corruption to gain strength.

These new heroes can be played in all modes and mixed in with the existing heroes for dozens of new combinations and combos to explore. Demonstrate your devotion and raise the monuments to win the day, or ignore them at your peril!

Monuments are a big addition to the game in every sense of the word.

At the start of the game, one building of each type is removed from play (each from a different kingdom). In their places are foundations to build monuments. Each monument requires a different type of risk or sacrifice to place an offering on its foundation. A show of faith if you will. When a foundation has three offerings, you can take the new Build heroic action to place the monument on the board. These structures are represented by impressive figures, rivaling the legendary titan. Importantly, they can be used as buildings now with powerful new Reinforce effects, while also generating effects in the app to help you turn the tide.

Covenant sees the introduction of a devilish new kind of skull, as dark as the Tower itself. Kept in a separate supply, the app will direct you when to drop them in the Tower. They work just like regular skulls with one big exception: Once they are placed on a building, they can never be cleansed, moved, or otherwise removed. They will haunt you for the rest of the game ... or at least until that building is destroyed.

The Tower's corrupting reach emanates from the Tower, laying waste to the lands. Using a dynamic algorithm, the app will direct you to place wasteland tokens on spaces across the board. These tokens negate terrain effects (good bye champion virtue!) and prevent you from leaving that space for the rest of the turn. As the board fills up with tokens, navigating can become a challenge (hello, Kamaria's Carpet!). If you build a monument, wastelands will no longer spawn in that kingdom, so make those offerings

Twenty new treasures arrive in the market. These include a new kind of treasure, wands, that gain and use charge tokens to power their effects.

Twelve new corruptions vex the heroes. The new effects are more hindering than the base game corruptions, providing another way to adjust your overall game difficulty. Add as many as you like to the pool, or use them all for a particularly challenging test.

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