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Gooey Cube - Red Star Rising - Part 4 - The Dreadmist Curse (Special order Only)

Regular price $6999
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Description

Find Your Own Path in the Next Chapter of Red Star RisingOver 200 Pages of Haunting Content & 200+ Full-Color Handouts40+ Hours of GameplayEpic CampaignOur flagship campaign, Red Star Rising, spans many chapters, providing your table with months or even years of content. In Chapter Four: The Dreadmist Curse the party will have to bring forth their mystery-solving skills. First, in a small town in the bog, where strange happenings draw the party in, where they can search for clues and uncover the secrets of the town. Enemies both old and new will attempt to hinder them. Then, onward to a manor with a shadowy history for a classic gothic haunted house adventure. Epic StorylineReeling from shock and sorrow, and half-buried under a thick blanket of snow, the Zatis face grim choices and a difficult road ahead. Yet before they can choose a path forward, an imposing company of shadowy travelers catches them unawares. Do these strangers bring further misery, or perhaps an unexpected glimmer of illumination in these darkening times? In either case, the journey ahead promises deepening dangers.Cut Down on Prep-TimeOur mission is to cut down on prep work and save GMs hours of effort. Each chapter comes with everything you need to run an adventure, with an adventure book, GM reference book, pre-generated character sheets, NPC portraits, maps, locality art, item cards, and a set of “gooey rewards.”An Innovative DesignOur Adventure and GM Reference books work side-by-side to aid you. No more flipping to the back of a book for monster stat blocks! Our two spiral-bound books can be layed together so you can easily glance between story text and stats. With our set encounters and “not-so-random” encounters, the game is ready to play right out of the box.Art for Everything!We have art for every map, NPCs your players will encounter, locations they will visit, and items they find. Our Adventure Book, using a color code and numbering system, will tell you exactly which handout you should be showing your players.All the Encounters You Could NeedNot only do we create the encounters necessary to the story, but there are multiple optional ones depending on which path players choose. They correspond to the maps included in the box. Not only this, but we include NSRE’s, or “Not-So-Random-Encounters” that you can easily integrate into your game for additional content.