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Red Raccoon Games  |  SKU: 71255
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D&D 5e - Mordenkainen's Tome of Foes

Regular price $4999
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Description

Pages from the Greatest of MagesThis tome is built on the writings of the renowned wizards from the world of Greyhawk, gathered over a lifetime of research and scholarship. In his travels to other worlds and other planes of existence, he has made many friends, and has risked his life an equal number of times, to amass the knowledge contained herein.Inside Mordenkainen’s Tome of FoesRich Material for DMsThe first five chapters present material for a Dungeon Master to add depth to a campaign that involves the characters in one or more of the ongoing conflicts described there.Like Mordenkainen’s account of the history of elves and how their many races, their many lifestyles, and the unflagging hatred between the drow and the elves of the Material Plane, all go back to a single historical tragedy.Over 150 MonstersIn addition to Mordenkainen’s musings on the endless wars of the multiverse, the book contains game statistics for dozens of monsters.Get rules for demons and devils, several varieties of elves and duergar, and a vast array of creatures from throughout the planes of existence.More Options for Character CreationWith Mordenkainen’s Tome of Foes, races and subraces like gith, duergar, and more become playable as characters for the first time in fifth edition D&D.The book is also full of material to flesh out your characters with rich lore on classic races like elves and dwarves.An innovator in providing fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as tabletop. Fifth edition D&D draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide. The core rulebook series consists of three books: the Player’s Handbook, the Monster Manual, and the Dungeon Master’s Guide.  Mordenkainen’s Tome of FoesXanathar’s Guide to EverythingVolo’s Guide to MonstersGet this to:Craft inspired adventures with new and expanded monster lore, introduce new monsters to your campaign, and open new character race optionsExplore a wealth of new rules options and create a wider world for your players to exploreImmerse your players in monster lore for a deeper roleplaying experienceAudience:Dungeon Masters, experienced playersDungeon Masters, experienced playersDungeon Masters, experienced playersContents:Over 150 monsters with stats and illustrations / More options for character creation with new races / Expanded monster lore for Dungeon Masters to add depth to a campaignDozens of new spells / Over 25 new subclasses / New Racial Feats / Random encounter tables for quick combat setup / Rules for Downtime Revisited / Tools like improved traps, magic items, and more for Dungeon Masters to add to their adventures7 new playable races plus 6 monstrous races / In-depth monster lore including new variants of existing monsters, encounter tables, lair details, history, and more / Dozens of monsters new to fifth edition D&D for players to conquer