{"product_id":"level-up-advanced-5th-edition-adventurers-guide-hardcover","title":"Level Up - Advanced 5th Edition - Adventurer's Guide (Hardcover)","description":"Prepare for Adventure! This core rulebook includes: • A unique origin system which allows you to select your heritage, culture, background, and destiny! • Details of adventuring gear, weapons, armor, vehicles, and strongholds. • Full rules for combat and adventuring. • Hundreds of spells, combat maneuvers, exploration knacks, and other exciting abilities! • An advanced rule system which adds depth to the core 5th Edition rules while maintaining full compatibility. In this guide to Level Up, the advanced roleplaying game, you will find everything you need to play. Create diverse and unique heroes, engage in epic combat with villainous foes, cast powerful spells, and build mighty strongholds!  This 600-page hardcover contains the core rules of the game -- character creation, adventuring, equipment, combat, spells, and more.In this standalone guide to Level Up, the advanced roleplaying game, you will find everything you need to play. Create diverse and unique heroes, engage in epic combat with villainous foes, and more!This core rulebook includes:A unique origin system which allows you to select your heritage, culture, background, and destiny!Full rules for combat and adventuring!Hundreds of spells (including dozens of new ones), combat maneuvers, exploration knacks, and other exciting abilities!A standalone, advanced rule system which adds depth to the core 5th Edition rules while maintaining full compatibility.  Level Up is a standalone game. Here's some previews!You can read the Adventurer's Guide introduction chapter here!Read about armor and materials.Check out the dragonborn and the planetouched.Have a look at combat maneuvers.Look at what we're doing with spells.See our approach to skills.Read about stronghold building and followers.Take a look at the character sheet.Here's the full adept class (our take on the monk)!Some of the helpful player-facing tools include suggested starting gear at higher levels. Level Up 'plugs in' to your 5E game by replacing the core rulebooks. The Level Up core rulebooks replace the 5E player and game master books, and the Monstrous Menagerie replaces the 5E monster book.It's the same game you already know, but with more depth, more choice, and more diversity. If you know how to play 5E, you already know how to play Level Up.We know you don't want to make your game more complicated.Level Up provides you with depth, not complexity. What do we mean by that?Empowers you to customize your character to build the concept you want.Helps you run the game with useful tools and resources. Adds fun and immersive choices but not more math.New easy-to-use rules like our Journey system or streamlined combat actions. Level Up is robust and thematic, playtested by thousands over two years.While there's a lot going on under the hood, you'll find running and playing Level Up is easier than ever before!You don't have to buy all your existing 5E material again. Take our core rulebooks, and play your favorite 5E adventures with it, whether they are from the official publisher of 5E or from third parties. Level Up is fully compatible with 5E material, meaning that your game will continue to be fully supported!Play 5E adventures or use 5E material with Level Up.Your 5E characters can adventure alongside your Level Up characters.Use new rules and monsters from Level Up in your 5E games.From the wilderness to the dungeon to the city streets, the exploration pillar of the game has been given a complete overhaul, and now comprises an entire third of the game. The core rules contain fully-fledged, thematic journey rules, with over 70 exploration challenges ready to insert into your voyages.Each character class has features which allow you to participate in and contribute to the exploration pillar of the game.Enjoy new exploration features such as:Complete, easy-to-use, immersive journey rules, with a choice of Journey Activities for each character. Exploration challenges across all tiers of the game, from broken bridges and thunderstorms to planar incursions and god corpses. Social encounters and journey scenery to increase immersion in your exploration. Region templates which allow you to create areas of your world quickly and easily, such as Feywood, Lofty Mountains, Country Shire, or Fiery Hellscape.Simple and intuitive Supply rules which add tension but not book-keeping.  Read about our Journey rules!0:210:56We believe that roleplaying games are for everybody, and this starts with our diverse team of 5th Edition experts which contributes a wide range of voices to Level Up. You can meet the team here! Additionally, we have commissioned cultural consultants from Salt \u0026amp; Sage Books, who have helped make our game even better!A diverse team of over 30 game designers from a variety of backgrounds.Over two hundred cumulative years of game design experience. Representative art and lore elements throughout. EN Publishing has been producing books for 3E, 4E, and 5E for over 20 years. Our Origin system splits the older 5E concept of 'race' into two elements: heritage and culture. Your heritage represents the traits you have inherited from your parents or your bloodline, while your culture represents the traits you have learned from the environment in which you grew up. On top of that, you add your background and your destiny to complete your origin. A dwarf might grow up in a cosmopolitan city or be adopted by a forest gnome community. These two dwarves would be very different to each other, and our Origin system reflects that. Similarly, an elf might not be focused on woodland skills if they grew up in a circus or an imperial court. Build your Origin with a choice of 8 heritages, over 30 cultures, and more than 20 backgrounds.Choose from two or more heritage gifts, which ensure that characters are different even if they have the same heritage.Additionally, heritages gain paragon features at 10th level.Select one of 10 destinies which motivates your character, such as revenge, wealth, or knowledge. You can use a character with a Level Up origin alongside a character with a 5E race\/subrace combination.  Check out the dragonborn and the planetouched!A wide selection of heritages, cultures, backgrounds, and destinies lets you customize your character more than ever before!We've also made some changes to core classes. You can still play the original nature-themed barbarian, Eastern-themed monk, and armored paladin concepts, but we have added more flexibility to those classes.The barbarian is now the berserker, reflecting a wider range of rage-based character concepts, such as a gleaming platemail-clad elven Queensguard.The monk is now the adept, allowing for more unarmed archetypes like burly brawlers and exalted athletes.The paladin is now the herald, named not after a specific order of mail-clad holy knights but allowing for a wide range of holy champions. 0:340:34Backgrounds also get an overhaul, with elements which help flesh out your character. You'll roll for or choose Connections and Mementos. Your connection might be your former partner who made off with all the loot after a big score, and your memento might be a golden key to which you haven’t discovered the lock. These elements immerse your character in the world.Every time you level up, you will have something to look forward to -- a meaningful choice of class features or abilities.Check out this list of classes and archetypes (subclasses).Make meaningful and important choices about your character at every advancement level. Flexibility all the way, allowing you to create the hero you imagine.Abilities which enable you to participate in the combat, social, and exploration pillars of the game. Combat maneuvers and exploration knacks give your hero more flexibility in play.20th level capstone features which you are guaranteed to strive for!A spell-less ranger with archetypes which evoke Aragorn, a new beastmaster, or the traditional spellcasting 5E ranger. A new Marshal class, a commander on the battlefield who masters tactics and provides support.In a fantasy game, one can acquire vast amounts of treasure. But what do you do with it? From fully priced magic items to strongholds, exotic pets, and even community projects and donations, you'll never be short of ways to spend your hard-earned gold!Rules for strongholds which grant you special features, and which can grow as you do.Simple rules for followers and hirelings which don't require any book-keeping.Prices (and crafting components) for every one of over 500 magic items.More weapons and armor than ever before, each distinguished from the others. Downtime activities including crafting, spellcraft, training, and more. Read more about spending gold at higher levels.There's too much to fit onto this Kickstarter page! Here are some of the other highlights of the game. Rare spells, which are variants on existing spells and which can be discovered as treasure.An overhaul of the combat rules to provide a richer, more dynamic experience without adding cumbersome complexity.The all-new Culture and Engineering skills. Fatigue and strife, which divide exhaustion into physical and spiritual stress. Combat maneuvers which give martial characters the same range of choices which spellcasters already enjoy. Spells, new rare spells, new spell schools, and even more spells!  ","brand":"Red Raccoon Games","offers":[{"title":"Default Title","offer_id":55100068725035,"sku":null,"price":59.99,"currency_code":"USD","in_stock":true}],"url":"https:\/\/redraccoongames.com\/products\/level-up-advanced-5th-edition-adventurers-guide-hardcover","provider":"Red Raccoon Games","version":"1.0","type":"link"}